![]() The next godmode I am releasing won't have the "lose" factor attached to it, so once people catch on, they presumably won't stay around for 25 minutes just to draw the game. In the 1800-2100 bracket, people are often hungry for rating as it's one of the toughest brackets to climb in, even if they aren't guaranteed a win for staying for 25 minutes, they will do so just for the chance. ![]() Pre-1600, players often don't value their time as highly, so they will just wait and don't understand what's going on. ![]() So far, it seems that the bracket that this is most successful in is 1600-1800. I personally play on US, but I have subs that play on EU and tell me of their findings. #Ravensword shadowlands god mode fullI had 1 out of 15 games where they stayed the full 25 minute length.Ĭan confirm works, also got a question for OP, are u playing on EU or US? from my testing, On EU people tends to stick around for 25minHi mate. If you don't care about reports, I'd recommend running a non-stealth class for Player 1 and 2, as it's more likely people will leave after a minute or 2, if they aren't assuming someone is stealthed and hiding. When the gates open, (Vanish if rogue) and surrender the game. If done right, you should be dead in the arena like so: Click Enter right before you hit the ground. Queue for an Arena (your partner can queue also). 3v3 is exactly the same as 2v2, except the 3rd person needs to run in and die.Ī rogue is recommended for a lower ban chance (not as easy to report on certain maps). This is on the same premise of the dupe video, is that I'd like to introduce everyone into a brand new mechanic that hasn't ever been exploited (at least publicly), which is Arena Surrendering.Ģ players (for 2v2) or 3 players (for 3v3). It's not as powerful as the previous, but I'm working on a 3rd one that hopefully will be! Hope you all enjoy! Steps below and additional information in the description of the video. ![]() I'm back with another Godmode in Arenas exploit this time around. ![]()
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